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Analog has a beautiful operating system to save the game in and out of the pocket cartridge

There is still no definite release date for the late analog pocket (out of the wide “December 2021” window the company last gave in September), but Analog looks to satisfy the appetite of players with the next best thing: take a closer look at the analog OS, the pocket is real It’s a new custom software that powers it anytime it comes.

As one might expect for a retro gaming device, AnalogOS has a minimal, pixel-art style design that allows you to get into games as easily as possible.

Analog has a beautiful operating system to save the game

But Analog takes its purpose of taking its ultimate retro gaming device seriously. There is a new “library” feature with a huge database built by the company from the beginning with the aim of serving as an extensive historical historical archive for retro sports. Athletes will be able to browse and explore the history of classic sports and developers, categorized by region, system, publisher, and more. The library allows players to draw box art or title screens for the games they play, and even reads physical cartridges to identify the correct revision and version of the game. Playlist support is also available for creating favorites of favorites.

But the most interesting feature is that pockets are called “memories”, which allow players to capture and load cartridges directly and escape from them and even exchange them with other players. Their Cartridge – The company says nothing has been done before. It also allows players to save and share screenshots, a key component of modern consoles that are expected to be brought to older games.

Finally, AnalogOOS will provide a variety of tools for tracking the game, including how long and when you enter a specific game. It is also intended as a step for AnalogOS – it will be available (eventually) for other analog products as well.

1634396906 990 Analog has a beautiful operating system to save the game

That’s all very well, but there are many caveats in the analog announcement. For example, while the library, memory, and tracking features may not all be available, they are not available in the basic Analog OS 1.0 – instead they come in “AnalogOS 1.1 and beyond”.

Additionally, when it comes to the library feature, it only supports Game Boy Advance, Game Boy Colors, Game Boy and Game Gear games. In the future, cartridge adapters will come with Neo Geo Pocket Color, Neo Geo Pocket, Turbographics-16 and Atari Links support.

The first Pocket analog console is expected to ship in December.




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